最近不少人问我怎么看Base生态的游戏新贵B3?在Coinbase前员工的“旧部”操盘下,这个专为链上游戏设计的L3能否真正破解Web3游戏的"孤岛"困局?来,我来详细聊聊:
——开放游戏web3全新理念 B3提出的"开放游戏"概念,目标很明确:打破当前Web3游戏各自为政的孤岛状态。现状确实如此,你看Axie Infinity、StepN、Parallel等头部链游,哪个不是在自己的生态里搞封闭循环?用户要玩不同游戏得切换不同链、处理不同代币、适应不同钱包,体验割裂得一塌糊涂。
B3的解决思路是通过GameChains架构让各个游戏保持独立性的同时实现互操作性。比如,Parallel的Prime链、Infinigods的God链都能在B3上独立运行,但底层又能共享流动性和用户激励。这种"既要又要"的想法挺理想,主要看能不能落地。
问题来了,GameChains要真正实现互操作,需要各个游戏方在技术标准、资产定义、经济模型等方面达成一致。而这压根不是技术问题,是利益分配问题。
好在,B3背靠Coinbase生态确实有先天优势,有Base的流量入口和合规背书,确实能吸引不少游戏方主动接入。
——L3架构+链抽象的技术组合拳 从技术架构看,B3选择了相对稳妥但有特色的路线。作为Base上的L3,单笔交易成本控制在0.001美元左右,这个成本对链游来说确实很有吸引力。
B3的AnySpend技术允许用户通过单一账户即时访问跨链资产,无需手动切换网络或桥接代币。
换句话说,其本质上是"分片+跨链"的混合模式,每个GameChain维护独立状态,但通过B3统一结算层实现原子化跨链操作,避免了传统桥接方案的安全风险和时间延迟。
说白了,B3做的是游戏运营生意,不是卖铁锹的基建生意。
但L3赛道竞争激烈,你有Base生态,人家有Arbitrum的Orbit,Polygon的CDK。B3的差异化护城河可能在于对游戏场景的深度理解和统一入口http://BSMNT.fun等运营服务。
——Tokenomics设计和商业模式 B3的代币分配相对均衡:34.2%给社区生态,TGE只释放19%,剩余部分有4年锁仓计划,避免了短期抛压。
$B3 的应用场景包括质押获得GameChains奖励、资助游戏项目、支付交易费用等,逻辑比较完整。
从商业模式看,B3采用的是"平台经济+网络效应"模式。与传统游戏发行商抽成30-70%不同,B3通过较低交易费率(0.5%)和代币激励来吸引生态参与者。
关键的价值飞轮在于:更多游戏接入→更多玩家聚集→更强网络效应→更高$B3需求→更多资源投入生态。
我比较关心的是B3作为"全链游戏生态主要流通代币"的定位。现在大多数链游都有自己的代币经济,B3怎么说服这些项目接受$B3作为通用货币?从估值角度看,B3更像"游戏版App Store",价值不仅来自技术收费,更来自生态规模效应。
以上。
B3这个项目最大的看点不在于技术创新,而在于对Web3游戏行业结构性问题的系统性解决尝试。从团队背景和资源整合能力看,Coinbase系团队、Base生态支持、2100万美元融资,这些都是实打实的优势。600万活跃钱包用户、80多款接入游戏、3亿笔累计交易,说明B3在用户获取和生态构建方面确实有一套。
B3的差异化在于"既不完全依赖单一游戏IP,也不做纯技术基建"的中间路线,理论上有更大想象空间,但也面临"两头不靠"的风险。
当然,Web3游戏赛道本身还处于早期探索阶段,B3能否真正把"开放游戏"愿景落地,关键还在于能否持续吸引优质游戏内容和真实用户。毕竟,再好的基础设施,最终还是要靠应用生态的繁荣来体现价值。
BlockBeats news, on June 6th, according to GMGN data, the market capitalization of Solana ecosystem MEME coin KBBB briefly exceeded 55 million USD before retreating, currently reported at 42 million USD, with a 24-hour trading volume reaching 120 million USD.
The intense dispute between Elon Musk and Donald Trump gave rise to a MEME coin called KILL BIG BEAUTIFUL BILL (KBBB), which was subsequently speculated on by traders. The trigger for the Musk-Trump fallout centered around disagreements over the "Big Beautiful Bill".
BlockBeats reminds users: most MEME coins lack practical use cases and exhibit high market volatility, so please pay attention to asset protection.
Recently, many people have asked me what I think about B3, the rising star of the Base ecosystem's gaming sector. Under the management of former Coinbase employees, can this L3 designed specifically for on-chain games truly solve the "island" dilemma of Web3 games? Let me explain in detail:
—— A New Concept of Open Gaming in Web3 B3 proposes the concept of "Open Gaming" with a very clear goal: to break the current isolated state where Web3 games operate independently. The reality is indeed like this; just look at leading chain games like Axie Infinity, StepN, Parallel—aren't they all maintaining closed loops within their own ecosystems? Users have to switch between different chains, handle various tokens, and adapt to different wallets when playing different games, resulting in a fragmented experience.
B3's solution is to enable each game to maintain independence while achieving interoperability through its GameChains architecture. For example, Parallel's Prime chain and Infinigods' God chain can run independently on B3, but at the bottom layer, they share liquidity and user incentives. This "having it both ways" idea is quite ideal; the main question is whether it can be realized.
The problem is that for GameChains to truly achieve interoperability, game developers need to agree on technical standards, asset definitions, economic models, etc. This is fundamentally not a technical issue but one of interest distribution.
Fortunately, B3 has inherent advantages backed by the Coinbase ecosystem. With Base's traffic entry point and compliance endorsement, it can indeed attract many game developers to actively connect.
—— The Technical Combination of L3 Architecture and Chain Abstraction From a technical architecture perspective, B3 has chosen a relatively safe yet distinctive path. As an L3 on Base, the cost per transaction is controlled at around $0.001, which is very attractive for chain games.
B3's AnySpend technology allows users to instantly access cross-chain assets through a single account without manually switching networks or bridging tokens.
In other words, it is essentially a hybrid model of "sharding + cross-chain," where each GameChain maintains an independent state but achieves atomic cross-chain operations through B3's unified settlement layer, avoiding the security risks and delays of traditional bridging solutions.
Simply put, B3 is running a game operations business, not selling shovels as infrastructure.
However, the L3 competition is fierce—you have the Base ecosystem, others have Arbitrum's Orbit and Polygon's CDK. B3's differentiated moat may lie in its deep understanding of gaming scenarios and unified entry point http://BSMNT.fun and other operational services.
—— Tokenomics Design and Business Model B3's token distribution is relatively balanced: 34.2% allocated to the community ecosystem, with only 19% released at TGE, and the remaining portion locked for 4 years to avoid short-term selling pressure.
The application scenarios of $B3 include staking to earn GameChains rewards, funding game projects, and paying transaction fees, presenting a relatively complete logic.
From a business model perspective, B3 adopts a "platform economy + network effects" approach. Unlike traditional game publishers taking 30-70% commission, B3 attracts ecosystem participants through lower transaction fees (0.5%) and token incentives.
The key value flywheel is: more games onboard → more players gather → stronger network effects → higher demand for $B3 → more resources invested in the ecosystem.
What I am more concerned about is B3's positioning as the "main circulation token for the entire chain gaming ecosystem." Most chain games now have their own token economies—how will B3 convince these projects to accept $B3 as a universal currency? From a valuation perspective, B3 is more like a "gaming version of the App Store," with value deriving not only from technical fees but also from ecosystem scale effects.
That's all.
The biggest highlight of the B3 project is not technological innovation but its systematic attempt to solve the structural problems of the Web3 gaming industry. From the team background and resource integration capabilities—Coinbase team, Base ecosystem support, $21 million financing—these are solid advantages. With 6 million active wallet users, over 80 connected games, and 300 million cumulative transactions, B3 clearly has a set of strategies for user acquisition and ecosystem building.
B3's differentiation lies in the middle path of "neither fully relying on a single game IP nor purely providing technical infrastructure," theoretically offering greater imagination space but also facing the risk of "not fully supported by either side."
Of course, the Web3 gaming track is still in an early exploratory stage. Whether B3 can truly realize the "Open Gaming" vision depends on its ability to continuously attract quality game content and real users. After all, no matter how good the infrastructure is, its value ultimately depends on the prosperity of the application ecosystem.
BlockBeats news, on June 6th, according to GMGN data, the market capitalization of Solana ecosystem MEME coin KBBB briefly exceeded 55 million USD before retreating, currently reported at 42 million USD, with a 24-hour trading volume reaching 120 million USD.
The intense dispute between Elon Musk and Donald Trump gave rise to a MEME coin called KILL BIG BEAUTIFUL BILL (KBBB), which was subsequently speculated on by traders. The trigger for the Musk-Trump fallout centered around disagreements over the "Big Beautiful Bill".
BlockBeats reminds users: most MEME coins lack practical use cases and exhibit high market volatility, so please pay attention to asset protection.
Recently, many people have asked me what I think about B3, the rising star of the Base ecosystem's gaming sector. Under the management of former Coinbase employees, can this L3 designed specifically for on-chain games truly solve the "island" dilemma of Web3 games? Let me explain in detail:
—— A New Concept of Open Gaming in Web3 B3 proposes the concept of "Open Gaming" with a very clear goal: to break the current isolated state where Web3 games operate independently. The reality is indeed like this; just look at leading chain games like Axie Infinity, StepN, Parallel—aren't they all maintaining closed loops within their own ecosystems? Users have to switch between different chains, handle various tokens, and adapt to different wallets when playing different games, resulting in a fragmented experience.
B3's solution is to enable each game to maintain independence while achieving interoperability through its GameChains architecture. For example, Parallel's Prime chain and Infinigods' God chain can run independently on B3, but at the bottom layer, they share liquidity and user incentives. This "having it both ways" idea is quite ideal; the main question is whether it can be realized.
The problem is that for GameChains to truly achieve interoperability, game developers need to agree on technical standards, asset definitions, economic models, etc. This is fundamentally not a technical issue but one of interest distribution.
Fortunately, B3 has inherent advantages backed by the Coinbase ecosystem. With Base's traffic entry point and compliance endorsement, it can indeed attract many game developers to actively connect.
—— The Technical Combination of L3 Architecture and Chain Abstraction From a technical architecture perspective, B3 has chosen a relatively safe yet distinctive path. As an L3 on Base, the cost per transaction is controlled at around $0.001, which is very attractive for chain games.
B3's AnySpend technology allows users to instantly access cross-chain assets through a single account without manually switching networks or bridging tokens.
In other words, it is essentially a hybrid model of "sharding + cross-chain," where each GameChain maintains an independent state but achieves atomic cross-chain operations through B3's unified settlement layer, avoiding the security risks and delays of traditional bridging solutions.
Simply put, B3 is running a game operations business, not selling shovels as infrastructure.
However, the L3 competition is fierce—you have the Base ecosystem, others have Arbitrum's Orbit and Polygon's CDK. B3's differentiated moat may lie in its deep understanding of gaming scenarios and unified entry point http://BSMNT.fun and other operational services.
—— Tokenomics Design and Business Model B3's token distribution is relatively balanced: 34.2% allocated to the community ecosystem, with only 19% released at TGE, and the remaining portion locked for 4 years to avoid short-term selling pressure.
The application scenarios of $B3 include staking to earn GameChains rewards, funding game projects, and paying transaction fees, presenting a relatively complete logic.
From a business model perspective, B3 adopts a "platform economy + network effects" approach. Unlike traditional game publishers taking 30-70% commission, B3 attracts ecosystem participants through lower transaction fees (0.5%) and token incentives.
The key value flywheel is: more games onboard → more players gather → stronger network effects → higher demand for $B3 → more resources invested in the ecosystem.
What I am more concerned about is B3's positioning as the "main circulation token for the entire chain gaming ecosystem." Most chain games now have their own token economies—how will B3 convince these projects to accept $B3 as a universal currency? From a valuation perspective, B3 is more like a "gaming version of the App Store," with value deriving not only from technical fees but also from ecosystem scale effects.
That's all.
The biggest highlight of the B3 project is not technological innovation but its systematic attempt to solve the structural problems of the Web3 gaming industry. From the team background and resource integration capabilities—Coinbase team, Base ecosystem support, $21 million financing—these are solid advantages. With 6 million active wallet users, over 80 connected games, and 300 million cumulative transactions, B3 clearly has a set of strategies for user acquisition and ecosystem building.
B3's differentiation lies in the middle path of "neither fully relying on a single game IP nor purely providing technical infrastructure," theoretically offering greater imagination space but also facing the risk of "not fully supported by either side."
Of course, the Web3 gaming track is still in an early exploratory stage. Whether B3 can truly realize the "Open Gaming" vision depends on its ability to continuously attract quality game content and real users. After all, no matter how good the infrastructure is, its value ultimately depends on the prosperity of the application ecosystem.
BlockBeats news, on June 6th, according to GMGN data, the market capitalization of Solana ecosystem MEME coin KBBB briefly exceeded 55 million USD before retreating, currently reported at 42 million USD, with a 24-hour trading volume reaching 120 million USD.
The intense dispute between Elon Musk and Donald Trump gave rise to a MEME coin called KILL BIG BEAUTIFUL BILL (KBBB), which was subsequently speculated on by traders. The trigger for the Musk-Trump fallout centered around disagreements over the "Big Beautiful Bill".
BlockBeats reminds users: most MEME coins lack practical use cases and exhibit high market volatility, so please pay attention to asset protection.
Recently, many people have asked me what I think about B3, the rising star of the Base ecosystem's gaming sector. Under the management of former Coinbase employees, can this L3 designed specifically for on-chain games truly solve the "island" dilemma of Web3 games? Let me explain in detail:
—— A New Concept of Open Gaming in Web3 B3 proposes the concept of "Open Gaming" with a very clear goal: to break the current isolated state where Web3 games operate independently. The reality is indeed like this; just look at leading chain games like Axie Infinity, StepN, Parallel—aren't they all maintaining closed loops within their own ecosystems? Users have to switch between different chains, handle various tokens, and adapt to different wallets when playing different games, resulting in a fragmented experience.
B3's solution is to enable each game to maintain independence while achieving interoperability through its GameChains architecture. For example, Parallel's Prime chain and Infinigods' God chain can run independently on B3, but at the bottom layer, they share liquidity and user incentives. This "having it both ways" idea is quite ideal; the main question is whether it can be realized.
The problem is that for GameChains to truly achieve interoperability, game developers need to agree on technical standards, asset definitions, economic models, etc. This is fundamentally not a technical issue but one of interest distribution.
Fortunately, B3 has inherent advantages backed by the Coinbase ecosystem. With Base's traffic entry point and compliance endorsement, it can indeed attract many game developers to actively connect.
—— The Technical Combination of L3 Architecture and Chain Abstraction From a technical architecture perspective, B3 has chosen a relatively safe yet distinctive path. As an L3 on Base, the cost per transaction is controlled at around $0.001, which is very attractive for chain games.
B3's AnySpend technology allows users to instantly access cross-chain assets through a single account without manually switching networks or bridging tokens.
In other words, it is essentially a hybrid model of "sharding + cross-chain," where each GameChain maintains an independent state but achieves atomic cross-chain operations through B3's unified settlement layer, avoiding the security risks and delays of traditional bridging solutions.
Simply put, B3 is running a game operations business, not selling shovels as infrastructure.
However, the L3 competition is fierce—you have the Base ecosystem, others have Arbitrum's Orbit and Polygon's CDK. B3's differentiated moat may lie in its deep understanding of gaming scenarios and unified entry point http://BSMNT.fun and other operational services.
—— Tokenomics Design and Business Model B3's token distribution is relatively balanced: 34.2% allocated to the community ecosystem, with only 19% released at TGE, and the remaining portion locked for 4 years to avoid short-term selling pressure.
The application scenarios of $B3 include staking to earn GameChains rewards, funding game projects, and paying transaction fees, presenting a relatively complete logic.
From a business model perspective, B3 adopts a "platform economy + network effects" approach. Unlike traditional game publishers taking 30-70% commission, B3 attracts ecosystem participants through lower transaction fees (0.5%) and token incentives.
The key value flywheel is: more games onboard → more players gather → stronger network effects → higher demand for $B3 → more resources invested in the ecosystem.
What I am more concerned about is B3's positioning as the "main circulation token for the entire chain gaming ecosystem." Most chain games now have their own token economies—how will B3 convince these projects to accept $B3 as a universal currency? From a valuation perspective, B3 is more like a "gaming version of the App Store," with value deriving not only from technical fees but also from ecosystem scale effects.
That's all.
The biggest highlight of the B3 project is not technological innovation but its systematic attempt to solve the structural problems of the Web3 gaming industry. From the team background and resource integration capabilities—Coinbase team, Base ecosystem support, $21 million financing—these are solid advantages. With 6 million active wallet users, over 80 connected games, and 300 million cumulative transactions, B3 clearly has a set of strategies for user acquisition and ecosystem building.
B3's differentiation lies in the middle path of "neither fully relying on a single game IP nor purely providing technical infrastructure," theoretically offering greater imagination space but also facing the risk of "not fully supported by either side."
Of course, the Web3 gaming track is still in an early exploratory stage. Whether B3 can truly realize the "Open Gaming" vision depends on its ability to continuously attract quality game content and real users. After all, no matter how good the infrastructure is, its value ultimately depends on the prosperity of the application ecosystem.
BlockBeats news, on June 6th, according to GMGN data, the market capitalization of Solana ecosystem MEME coin KBBB briefly exceeded 55 million USD before retreating, currently reported at 42 million USD, with a 24-hour trading volume reaching 120 million USD.
The intense dispute between Elon Musk and Donald Trump gave rise to a MEME coin called KILL BIG BEAUTIFUL BILL (KBBB), which was subsequently speculated on by traders. The trigger for the Musk-Trump fallout centered around disagreements over the "Big Beautiful Bill".
BlockBeats reminds users: most MEME coins lack practical use cases and exhibit high market volatility, so please pay attention to asset protection.
Recently, many people have asked me what I think about B3, the rising star of the Base ecosystem's gaming sector. Under the management of former Coinbase employees, can this L3 designed specifically for on-chain games truly solve the "island" dilemma of Web3 games? Let me explain in detail:
—— A New Concept of Open Gaming in Web3 B3 proposes the concept of "Open Gaming" with a very clear goal: to break the current isolated state where Web3 games operate independently. The reality is indeed like this; just look at leading chain games like Axie Infinity, StepN, Parallel—aren't they all maintaining closed loops within their own ecosystems? Users have to switch between different chains, handle various tokens, and adapt to different wallets when playing different games, resulting in a fragmented experience.
B3's solution is to enable each game to maintain independence while achieving interoperability through its GameChains architecture. For example, Parallel's Prime chain and Infinigods' God chain can run independently on B3, but at the bottom layer, they share liquidity and user incentives. This "having it both ways" idea is quite ideal; the main question is whether it can be realized.
The problem is that for GameChains to truly achieve interoperability, game developers need to agree on technical standards, asset definitions, economic models, etc. This is fundamentally not a technical issue but one of interest distribution.
Fortunately, B3 has inherent advantages backed by the Coinbase ecosystem. With Base's traffic entry point and compliance endorsement, it can indeed attract many game developers to actively connect.
—— The Technical Combination of L3 Architecture and Chain Abstraction From a technical architecture perspective, B3 has chosen a relatively safe yet distinctive path. As an L3 on Base, the cost per transaction is controlled at around $0.001, which is very attractive for chain games.
B3's AnySpend technology allows users to instantly access cross-chain assets through a single account without manually switching networks or bridging tokens.
In other words, it is essentially a hybrid model of "sharding + cross-chain," where each GameChain maintains an independent state but achieves atomic cross-chain operations through B3's unified settlement layer, avoiding the security risks and delays of traditional bridging solutions.
Simply put, B3 is running a game operations business, not selling shovels as infrastructure.
However, the L3 competition is fierce—you have the Base ecosystem, others have Arbitrum's Orbit and Polygon's CDK. B3's differentiated moat may lie in its deep understanding of gaming scenarios and unified entry point http://BSMNT.fun and other operational services.
—— Tokenomics Design and Business Model B3's token distribution is relatively balanced: 34.2% allocated to the community ecosystem, with only 19% released at TGE, and the remaining portion locked for 4 years to avoid short-term selling pressure.
The application scenarios of $B3 include staking to earn GameChains rewards, funding game projects, and paying transaction fees, presenting a relatively complete logic.
From a business model perspective, B3 adopts a "platform economy + network effects" approach. Unlike traditional game publishers taking 30-70% commission, B3 attracts ecosystem participants through lower transaction fees (0.5%) and token incentives.
The key value flywheel is: more games onboard → more players gather → stronger network effects → higher demand for $B3 → more resources invested in the ecosystem.
What I am more concerned about is B3's positioning as the "main circulation token for the entire chain gaming ecosystem." Most chain games now have their own token economies—how will B3 convince these projects to accept $B3 as a universal currency? From a valuation perspective, B3 is more like a "gaming version of the App Store," with value deriving not only from technical fees but also from ecosystem scale effects.
That's all.
The biggest highlight of the B3 project is not technological innovation but its systematic attempt to solve the structural problems of the Web3 gaming industry. From the team background and resource integration capabilities—Coinbase team, Base ecosystem support, $21 million financing—these are solid advantages. With 6 million active wallet users, over 80 connected games, and 300 million cumulative transactions, B3 clearly has a set of strategies for user acquisition and ecosystem building.
B3's differentiation lies in the middle path of "neither fully relying on a single game IP nor purely providing technical infrastructure," theoretically offering greater imagination space but also facing the risk of "not fully supported by either side."
Of course, the Web3 gaming track is still in an early exploratory stage. Whether B3 can truly realize the "Open Gaming" vision depends on its ability to continuously attract quality game content and real users. After all, no matter how good the infrastructure is, its value ultimately depends on the prosperity of the application ecosystem.
BlockBeats news, on June 6th, according to GMGN data, the market capitalization of Solana ecosystem MEME coin KBBB briefly exceeded 55 million USD before retreating, currently reported at 42 million USD, with a 24-hour trading volume reaching 120 million USD.
The intense dispute between Elon Musk and Donald Trump gave rise to a MEME coin called KILL BIG BEAUTIFUL BILL (KBBB), which was subsequently speculated on by traders. The trigger for the Musk-Trump fallout centered around disagreements over the "Big Beautiful Bill".
BlockBeats reminds users: most MEME coins lack practical use cases and exhibit high market volatility, so please pay attention to asset protection.
Recently, many people have asked me what I think about B3, the rising star of the Base ecosystem's gaming sector. Under the management of former Coinbase employees, can this L3 designed specifically for on-chain games truly solve the "island" dilemma of Web3 games? Let me explain in detail:
—— A New Concept of Open Gaming in Web3 B3 proposes the concept of "Open Gaming" with a very clear goal: to break the current isolated state where Web3 games operate independently. The reality is indeed like this; just look at leading chain games like Axie Infinity, StepN, Parallel—aren't they all maintaining closed loops within their own ecosystems? Users have to switch between different chains, handle various tokens, and adapt to different wallets when playing different games, resulting in a fragmented experience.
B3's solution is to enable each game to maintain independence while achieving interoperability through its GameChains architecture. For example, Parallel's Prime chain and Infinigods' God chain can run independently on B3, but at the bottom layer, they share liquidity and user incentives. This "having it both ways" idea is quite ideal; the main question is whether it can be realized.
The problem is that for GameChains to truly achieve interoperability, game developers need to agree on technical standards, asset definitions, economic models, etc. This is fundamentally not a technical issue but one of interest distribution.
Fortunately, B3 has inherent advantages backed by the Coinbase ecosystem. With Base's traffic entry point and compliance endorsement, it can indeed attract many game developers to actively connect.
—— The Technical Combination of L3 Architecture and Chain Abstraction From a technical architecture perspective, B3 has chosen a relatively safe yet distinctive path. As an L3 on Base, the cost per transaction is controlled at around $0.001, which is very attractive for chain games.
B3's AnySpend technology allows users to instantly access cross-chain assets through a single account without manually switching networks or bridging tokens.
In other words, it is essentially a hybrid model of "sharding + cross-chain," where each GameChain maintains an independent state but achieves atomic cross-chain operations through B3's unified settlement layer, avoiding the security risks and delays of traditional bridging solutions.
Simply put, B3 is running a game operations business, not selling shovels as infrastructure.
However, the L3 competition is fierce—you have the Base ecosystem, others have Arbitrum's Orbit and Polygon's CDK. B3's differentiated moat may lie in its deep understanding of gaming scenarios and unified entry point http://BSMNT.fun and other operational services.
—— Tokenomics Design and Business Model B3's token distribution is relatively balanced: 34.2% allocated to the community ecosystem, with only 19% released at TGE, and the remaining portion locked for 4 years to avoid short-term selling pressure.
The application scenarios of $B3 include staking to earn GameChains rewards, funding game projects, and paying transaction fees, presenting a relatively complete logic.
From a business model perspective, B3 adopts a "platform economy + network effects" approach. Unlike traditional game publishers taking 30-70% commission, B3 attracts ecosystem participants through lower transaction fees (0.5%) and token incentives.
The key value flywheel is: more games onboard → more players gather → stronger network effects → higher demand for $B3 → more resources invested in the ecosystem.
What I am more concerned about is B3's positioning as the "main circulation token for the entire chain gaming ecosystem." Most chain games now have their own token economies—how will B3 convince these projects to accept $B3 as a universal currency? From a valuation perspective, B3 is more like a "gaming version of the App Store," with value deriving not only from technical fees but also from ecosystem scale effects.
That's all.
The biggest highlight of the B3 project is not technological innovation but its systematic attempt to solve the structural problems of the Web3 gaming industry. From the team background and resource integration capabilities—Coinbase team, Base ecosystem support, $21 million financing—these are solid advantages. With 6 million active wallet users, over 80 connected games, and 300 million cumulative transactions, B3 clearly has a set of strategies for user acquisition and ecosystem building.
B3's differentiation lies in the middle path of "neither fully relying on a single game IP nor purely providing technical infrastructure," theoretically offering greater imagination space but also facing the risk of "not fully supported by either side."
Of course, the Web3 gaming track is still in an early exploratory stage. Whether B3 can truly realize the "Open Gaming" vision depends on its ability to continuously attract quality game content and real users. After all, no matter how good the infrastructure is, its value ultimately depends on the prosperity of the application ecosystem.
BlockBeats news, on June 6th, according to GMGN data, the market capitalization of Solana ecosystem MEME coin KBBB briefly exceeded 55 million USD before retreating, currently reported at 42 million USD, with a 24-hour trading volume reaching 120 million USD.
The intense dispute between Elon Musk and Donald Trump gave rise to a MEME coin called KILL BIG BEAUTIFUL BILL (KBBB), which was subsequently speculated on by traders. The trigger for the Musk-Trump fallout centered around disagreements over the "Big Beautiful Bill".
BlockBeats reminds users: most MEME coins lack practical use cases and exhibit high market volatility, so please pay attention to asset protection.
Recently, many people have asked me what I think about B3, the rising star of the Base ecosystem's gaming sector. Under the management of former Coinbase employees, can this L3 designed specifically for on-chain games truly solve the "island" dilemma of Web3 games? Let me explain in detail:
—— A New Concept of Open Gaming in Web3 B3 proposes the concept of "Open Gaming" with a very clear goal: to break the current isolated state where Web3 games operate independently. The reality is indeed like this; just look at leading chain games like Axie Infinity, StepN, Parallel—aren't they all maintaining closed loops within their own ecosystems? Users have to switch between different chains, handle various tokens, and adapt to different wallets when playing different games, resulting in a fragmented experience.
B3's solution is to enable each game to maintain independence while achieving interoperability through its GameChains architecture. For example, Parallel's Prime chain and Infinigods' God chain can run independently on B3, but at the bottom layer, they share liquidity and user incentives. This "having it both ways" idea is quite ideal; the main question is whether it can be realized.
The problem is that for GameChains to truly achieve interoperability, game developers need to agree on technical standards, asset definitions, economic models, etc. This is fundamentally not a technical issue but one of interest distribution.
Fortunately, B3 has inherent advantages backed by the Coinbase ecosystem. With Base's traffic entry point and compliance endorsement, it can indeed attract many game developers to actively connect.
—— The Technical Combination of L3 Architecture and Chain Abstraction From a technical architecture perspective, B3 has chosen a relatively safe yet distinctive path. As an L3 on Base, the cost per transaction is controlled at around $0.001, which is very attractive for chain games.
B3's AnySpend technology allows users to instantly access cross-chain assets through a single account without manually switching networks or bridging tokens.
In other words, it is essentially a hybrid model of "sharding + cross-chain," where each GameChain maintains an independent state but achieves atomic cross-chain operations through B3's unified settlement layer, avoiding the security risks and delays of traditional bridging solutions.
Simply put, B3 is running a game operations business, not selling shovels as infrastructure.
However, the L3 competition is fierce—you have the Base ecosystem, others have Arbitrum's Orbit and Polygon's CDK. B3's differentiated moat may lie in its deep understanding of gaming scenarios and unified entry point http://BSMNT.fun and other operational services.
—— Tokenomics Design and Business Model B3's token distribution is relatively balanced: 34.2% allocated to the community ecosystem, with only 19% released at TGE, and the remaining portion locked for 4 years to avoid short-term selling pressure.
The application scenarios of $B3 include staking to earn GameChains rewards, funding game projects, and paying transaction fees, presenting a relatively complete logic.
From a business model perspective, B3 adopts a "platform economy + network effects" approach. Unlike traditional game publishers taking 30-70% commission, B3 attracts ecosystem participants through lower transaction fees (0.5%) and token incentives.
The key value flywheel is: more games onboard → more players gather → stronger network effects → higher demand for $B3 → more resources invested in the ecosystem.
What I am more concerned about is B3's positioning as the "main circulation token for the entire chain gaming ecosystem." Most chain games now have their own token economies—how will B3 convince these projects to accept $B3 as a universal currency? From a valuation perspective, B3 is more like a "gaming version of the App Store," with value deriving not only from technical fees but also from ecosystem scale effects.
That's all.
The biggest highlight of the B3 project is not technological innovation but its systematic attempt to solve the structural problems of the Web3 gaming industry. From the team background and resource integration capabilities—Coinbase team, Base ecosystem support, $21 million financing—these are solid advantages. With 6 million active wallet users, over 80 connected games, and 300 million cumulative transactions, B3 clearly has a set of strategies for user acquisition and ecosystem building.
B3's differentiation lies in the middle path of "neither fully relying on a single game IP nor purely providing technical infrastructure," theoretically offering greater imagination space but also facing the risk of "not fully supported by either side."
Of course, the Web3 gaming track is still in an early exploratory stage. Whether B3 can truly realize the "Open Gaming" vision depends on its ability to continuously attract quality game content and real users. After all, no matter how good the infrastructure is, its value ultimately depends on the prosperity of the application ecosystem.
BlockBeats news, on June 6th, according to GMGN data, the market capitalization of Solana ecosystem MEME coin KBBB briefly exceeded 55 million USD before retreating, currently reported at 42 million USD, with a 24-hour trading volume reaching 120 million USD.
The intense dispute between Elon Musk and Donald Trump gave rise to a MEME coin called KILL BIG BEAUTIFUL BILL (KBBB), which was subsequently speculated on by traders. The trigger for the Musk-Trump fallout centered around disagreements over the "Big Beautiful Bill".
BlockBeats reminds users: most MEME coins lack practical use cases and exhibit high market volatility, so please pay attention to asset protection.
Recently, many people have asked me what I think about B3, the rising star of the Base ecosystem's gaming sector. Under the management of former Coinbase employees, can this L3 designed specifically for on-chain games truly solve the "island" dilemma of Web3 games? Let me explain in detail:
—— A New Concept of Open Gaming in Web3 B3 proposes the concept of "Open Gaming" with a very clear goal: to break the current isolated state where Web3 games operate independently. The reality is indeed like this; just look at leading chain games like Axie Infinity, StepN, Parallel—aren't they all maintaining closed loops within their own ecosystems? Users have to switch between different chains, handle various tokens, and adapt to different wallets when playing different games, resulting in a fragmented experience.
B3's solution is to enable each game to maintain independence while achieving interoperability through its GameChains architecture. For example, Parallel's Prime chain and Infinigods' God chain can run independently on B3, but at the bottom layer, they share liquidity and user incentives. This "having it both ways" idea is quite ideal; the main question is whether it can be realized.
The problem is that for GameChains to truly achieve interoperability, game developers need to agree on technical standards, asset definitions, economic models, etc. This is fundamentally not a technical issue but one of interest distribution.
Fortunately, B3 has inherent advantages backed by the Coinbase ecosystem. With Base's traffic entry point and compliance endorsement, it can indeed attract many game developers to actively connect.
—— The Technical Combination of L3 Architecture and Chain Abstraction From a technical architecture perspective, B3 has chosen a relatively safe yet distinctive path. As an L3 on Base, the cost per transaction is controlled at around $0.001, which is very attractive for chain games.
B3's AnySpend technology allows users to instantly access cross-chain assets through a single account without manually switching networks or bridging tokens.
In other words, it is essentially a hybrid model of "sharding + cross-chain," where each GameChain maintains an independent state but achieves atomic cross-chain operations through B3's unified settlement layer, avoiding the security risks and delays of traditional bridging solutions.
Simply put, B3 is running a game operations business, not selling shovels as infrastructure.
However, the L3 competition is fierce—you have the Base ecosystem, others have Arbitrum's Orbit and Polygon's CDK. B3's differentiated moat may lie in its deep understanding of gaming scenarios and unified entry point http://BSMNT.fun and other operational services.
—— Tokenomics Design and Business Model B3's token distribution is relatively balanced: 34.2% allocated to the community ecosystem, with only 19% released at TGE, and the remaining portion locked for 4 years to avoid short-term selling pressure.
The application scenarios of $B3 include staking to earn GameChains rewards, funding game projects, and paying transaction fees, presenting a relatively complete logic.
From a business model perspective, B3 adopts a "platform economy + network effects" approach. Unlike traditional game publishers taking 30-70% commission, B3 attracts ecosystem participants through lower transaction fees (0.5%) and token incentives.
The key value flywheel is: more games onboard → more players gather → stronger network effects → higher demand for $B3 → more resources invested in the ecosystem.
What I am more concerned about is B3's positioning as the "main circulation token for the entire chain gaming ecosystem." Most chain games now have their own token economies—how will B3 convince these projects to accept $B3 as a universal currency? From a valuation perspective, B3 is more like a "gaming version of the App Store," with value deriving not only from technical fees but also from ecosystem scale effects.
That's all.
The biggest highlight of the B3 project is not technological innovation but its systematic attempt to solve the structural problems of the Web3 gaming industry. From the team background and resource integration capabilities—Coinbase team, Base ecosystem support, $21 million financing—these are solid advantages. With 6 million active wallet users, over 80 connected games, and 300 million cumulative transactions, B3 clearly has a set of strategies for user acquisition and ecosystem building.
B3's differentiation lies in the middle path of "neither fully relying on a single game IP nor purely providing technical infrastructure," theoretically offering greater imagination space but also facing the risk of "not fully supported by either side."
Of course, the Web3 gaming track is still in an early exploratory stage. Whether B3 can truly realize the "Open Gaming" vision depends on its ability to continuously attract quality game content and real users. After all, no matter how good the infrastructure is, its value ultimately depends on the prosperity of the application ecosystem.
BlockBeats news, on June 6th, according to GMGN data, the market capitalization of Solana ecosystem MEME coin KBBB briefly exceeded 55 million USD before retreating, currently reported at 42 million USD, with a 24-hour trading volume reaching 120 million USD.
The intense dispute between Elon Musk and Donald Trump gave rise to a MEME coin called KILL BIG BEAUTIFUL BILL (KBBB), which was subsequently speculated on by traders. The trigger for the Musk-Trump fallout centered around disagreements over the "Big Beautiful Bill".
BlockBeats reminds users: most MEME coins lack practical use cases and exhibit high market volatility, so please pay attention to asset protection.
Recently, many people have asked me what I think about B3, the rising star of the Base ecosystem's gaming sector. Under the management of former Coinbase employees, can this L3 designed specifically for on-chain games truly solve the "island" dilemma of Web3 games? Let me explain in detail:
—— A New Concept of Open Gaming in Web3 B3 proposes the concept of "Open Gaming" with a very clear goal: to break the current isolated state where Web3 games operate independently. The reality is indeed like this; just look at leading chain games like Axie Infinity, StepN, Parallel—aren't they all maintaining closed loops within their own ecosystems? Users have to switch between different chains, handle various tokens, and adapt to different wallets when playing different games, resulting in a fragmented experience.
B3's solution is to enable each game to maintain independence while achieving interoperability through its GameChains architecture. For example, Parallel's Prime chain and Infinigods' God chain can run independently on B3, but at the bottom layer, they share liquidity and user incentives. This "having it both ways" idea is quite ideal; the main question is whether it can be realized.
The problem is that for GameChains to truly achieve interoperability, game developers need to agree on technical standards, asset definitions, economic models, etc. This is fundamentally not a technical issue but one of interest distribution.
Fortunately, B3 has inherent advantages backed by the Coinbase ecosystem. With Base's traffic entry point and compliance endorsement, it can indeed attract many game developers to actively connect.
—— The Technical Combination of L3 Architecture and Chain Abstraction From a technical architecture perspective, B3 has chosen a relatively safe yet distinctive path. As an L3 on Base, the cost per transaction is controlled at around $0.001, which is very attractive for chain games.
B3's AnySpend technology allows users to instantly access cross-chain assets through a single account without manually switching networks or bridging tokens.
In other words, it is essentially a hybrid model of "sharding + cross-chain," where each GameChain maintains an independent state but achieves atomic cross-chain operations through B3's unified settlement layer, avoiding the security risks and delays of traditional bridging solutions.
Simply put, B3 is running a game operations business, not selling shovels as infrastructure.
However, the L3 competition is fierce—you have the Base ecosystem, others have Arbitrum's Orbit and Polygon's CDK. B3's differentiated moat may lie in its deep understanding of gaming scenarios and unified entry point http://BSMNT.fun and other operational services.
—— Tokenomics Design and Business Model B3's token distribution is relatively balanced: 34.2% allocated to the community ecosystem, with only 19% released at TGE, and the remaining portion locked for 4 years to avoid short-term selling pressure.
The application scenarios of $B3 include staking to earn GameChains rewards, funding game projects, and paying transaction fees, presenting a relatively complete logic.
From a business model perspective, B3 adopts a "platform economy + network effects" approach. Unlike traditional game publishers taking 30-70% commission, B3 attracts ecosystem participants through lower transaction fees (0.5%) and token incentives.
The key value flywheel is: more games onboard → more players gather → stronger network effects → higher demand for $B3 → more resources invested in the ecosystem.
What I am more concerned about is B3's positioning as the "main circulation token for the entire chain gaming ecosystem." Most chain games now have their own token economies—how will B3 convince these projects to accept $B3 as a universal currency? From a valuation perspective, B3 is more like a "gaming version of the App Store," with value deriving not only from technical fees but also from ecosystem scale effects.
That's all.
The biggest highlight of the B3 project is not technological innovation but its systematic attempt to solve the structural problems of the Web3 gaming industry. From the team background and resource integration capabilities—Coinbase team, Base ecosystem support, $21 million financing—these are solid advantages. With 6 million active wallet users, over 80 connected games, and 300 million cumulative transactions, B3 clearly has a set of strategies for user acquisition and ecosystem building.
B3's differentiation lies in the middle path of "neither fully relying on a single game IP nor purely providing technical infrastructure," theoretically offering greater imagination space but also facing the risk of "not fully supported by either side."
Of course, the Web3 gaming track is still in an early exploratory stage. Whether B3 can truly realize the "Open Gaming" vision depends on its ability to continuously attract quality game content and real users. After all, no matter how good the infrastructure is, its value ultimately depends on the prosperity of the application ecosystem.
BlockBeats news, on June 6th, according to GMGN data, the market capitalization of Solana ecosystem MEME coin KBBB briefly exceeded 55 million USD before retreating, currently reported at 42 million USD, with a 24-hour trading volume reaching 120 million USD.
The intense dispute between Elon Musk and Donald Trump gave rise to a MEME coin called KILL BIG BEAUTIFUL BILL (KBBB), which was subsequently speculated on by traders. The trigger for the Musk-Trump fallout centered around disagreements over the "Big Beautiful Bill".
BlockBeats reminds users: most MEME coins lack practical use cases and exhibit high market volatility, so please pay attention to asset protection.
Recently, many people have asked me what I think about B3, the rising star of the Base ecosystem's gaming sector. Under the management of former Coinbase employees, can this L3 designed specifically for on-chain games truly solve the "island" dilemma of Web3 games? Let me explain in detail:
—— A New Concept of Open Gaming in Web3 B3 proposes the concept of "Open Gaming" with a very clear goal: to break the current isolated state where Web3 games operate independently. The reality is indeed like this; just look at leading chain games like Axie Infinity, StepN, Parallel—aren't they all maintaining closed loops within their own ecosystems? Users have to switch between different chains, handle various tokens, and adapt to different wallets when playing different games, resulting in a fragmented experience.
B3's solution is to enable each game to maintain independence while achieving interoperability through its GameChains architecture. For example, Parallel's Prime chain and Infinigods' God chain can run independently on B3, but at the bottom layer, they share liquidity and user incentives. This "having it both ways" idea is quite ideal; the main question is whether it can be realized.
The problem is that for GameChains to truly achieve interoperability, game developers need to agree on technical standards, asset definitions, economic models, etc. This is fundamentally not a technical issue but one of interest distribution.
Fortunately, B3 has inherent advantages backed by the Coinbase ecosystem. With Base's traffic entry point and compliance endorsement, it can indeed attract many game developers to actively connect.
—— The Technical Combination of L3 Architecture and Chain Abstraction From a technical architecture perspective, B3 has chosen a relatively safe yet distinctive path. As an L3 on Base, the cost per transaction is controlled at around $0.001, which is very attractive for chain games.
B3's AnySpend technology allows users to instantly access cross-chain assets through a single account without manually switching networks or bridging tokens.
In other words, it is essentially a hybrid model of "sharding + cross-chain," where each GameChain maintains an independent state but achieves atomic cross-chain operations through B3's unified settlement layer, avoiding the security risks and delays of traditional bridging solutions.
Simply put, B3 is running a game operations business, not selling shovels as infrastructure.
However, the L3 competition is fierce—you have the Base ecosystem, others have Arbitrum's Orbit and Polygon's CDK. B3's differentiated moat may lie in its deep understanding of gaming scenarios and unified entry point http://BSMNT.fun and other operational services.
—— Tokenomics Design and Business Model B3's token distribution is relatively balanced: 34.2% allocated to the community ecosystem, with only 19% released at TGE, and the remaining portion locked for 4 years to avoid short-term selling pressure.
The application scenarios of $B3 include staking to earn GameChains rewards, funding game projects, and paying transaction fees, presenting a relatively complete logic.
From a business model perspective, B3 adopts a "platform economy + network effects" approach. Unlike traditional game publishers taking 30-70% commission, B3 attracts ecosystem participants through lower transaction fees (0.5%) and token incentives.
The key value flywheel is: more games onboard → more players gather → stronger network effects → higher demand for $B3 → more resources invested in the ecosystem.
What I am more concerned about is B3's positioning as the "main circulation token for the entire chain gaming ecosystem." Most chain games now have their own token economies—how will B3 convince these projects to accept $B3 as a universal currency? From a valuation perspective, B3 is more like a "gaming version of the App Store," with value deriving not only from technical fees but also from ecosystem scale effects.
That's all.
The biggest highlight of the B3 project is not technological innovation but its systematic attempt to solve the structural problems of the Web3 gaming industry. From the team background and resource integration capabilities—Coinbase team, Base ecosystem support, $21 million financing—these are solid advantages. With 6 million active wallet users, over 80 connected games, and 300 million cumulative transactions, B3 clearly has a set of strategies for user acquisition and ecosystem building.
B3's differentiation lies in the middle path of "neither fully relying on a single game IP nor purely providing technical infrastructure," theoretically offering greater imagination space but also facing the risk of "not fully supported by either side."
Of course, the Web3 gaming track is still in an early exploratory stage. Whether B3 can truly realize the "Open Gaming" vision depends on its ability to continuously attract quality game content and real users. After all, no matter how good the infrastructure is, its value ultimately depends on the prosperity of the application ecosystem.
BlockBeats news, on June 6th, according to GMGN data, the market capitalization of Solana ecosystem MEME coin KBBB briefly exceeded 55 million USD before retreating, currently reported at 42 million USD, with a 24-hour trading volume reaching 120 million USD.
The intense dispute between Elon Musk and Donald Trump gave rise to a MEME coin called KILL BIG BEAUTIFUL BILL (KBBB), which was subsequently speculated on by traders. The trigger for the Musk-Trump fallout centered around disagreements over the "Big Beautiful Bill".
BlockBeats reminds users: most MEME coins lack practical use cases and exhibit high market volatility, so please pay attention to asset protection.
Recently, many people have asked me what I think about B3, the rising star of the Base ecosystem's gaming sector. Under the management of former Coinbase employees, can this L3 designed specifically for on-chain games truly solve the "island" dilemma of Web3 games? Let me explain in detail:
—— A New Concept of Open Gaming in Web3 B3 proposes the concept of "Open Gaming" with a very clear goal: to break the current isolated state where Web3 games operate independently. The reality is indeed like this; just look at leading chain games like Axie Infinity, StepN, Parallel—aren't they all maintaining closed loops within their own ecosystems? Users have to switch between different chains, handle various tokens, and adapt to different wallets when playing different games, resulting in a fragmented experience.
B3's solution is to enable each game to maintain independence while achieving interoperability through its GameChains architecture. For example, Parallel's Prime chain and Infinigods' God chain can run independently on B3, but at the bottom layer, they share liquidity and user incentives. This "having it both ways" idea is quite ideal; the main question is whether it can be realized.
The problem is that for GameChains to truly achieve interoperability, game developers need to agree on technical standards, asset definitions, economic models, etc. This is fundamentally not a technical issue but one of interest distribution.
Fortunately, B3 has inherent advantages backed by the Coinbase ecosystem. With Base's traffic entry point and compliance endorsement, it can indeed attract many game developers to actively connect.
—— The Technical Combination of L3 Architecture and Chain Abstraction From a technical architecture perspective, B3 has chosen a relatively safe yet distinctive path. As an L3 on Base, the cost per transaction is controlled at around $0.001, which is very attractive for chain games.
B3's AnySpend technology allows users to instantly access cross-chain assets through a single account without manually switching networks or bridging tokens.
In other words, it is essentially a hybrid model of "sharding + cross-chain," where each GameChain maintains an independent state but achieves atomic cross-chain operations through B3's unified settlement layer, avoiding the security risks and delays of traditional bridging solutions.
Simply put, B3 is running a game operations business, not selling shovels as infrastructure.
However, the L3 competition is fierce—you have the Base ecosystem, others have Arbitrum's Orbit and Polygon's CDK. B3's differentiated moat may lie in its deep understanding of gaming scenarios and unified entry point http://BSMNT.fun and other operational services.
—— Tokenomics Design and Business Model B3's token distribution is relatively balanced: 34.2% allocated to the community ecosystem, with only 19% released at TGE, and the remaining portion locked for 4 years to avoid short-term selling pressure.
The application scenarios of $B3 include staking to earn GameChains rewards, funding game projects, and paying transaction fees, presenting a relatively complete logic.
From a business model perspective, B3 adopts a "platform economy + network effects" approach. Unlike traditional game publishers taking 30-70% commission, B3 attracts ecosystem participants through lower transaction fees (0.5%) and token incentives.
The key value flywheel is: more games onboard → more players gather → stronger network effects → higher demand for $B3 → more resources invested in the ecosystem.
What I am more concerned about is B3's positioning as the "main circulation token for the entire chain gaming ecosystem." Most chain games now have their own token economies—how will B3 convince these projects to accept $B3 as a universal currency? From a valuation perspective, B3 is more like a "gaming version of the App Store," with value deriving not only from technical fees but also from ecosystem scale effects.
That's all.
The biggest highlight of the B3 project is not technological innovation but its systematic attempt to solve the structural problems of the Web3 gaming industry. From the team background and resource integration capabilities—Coinbase team, Base ecosystem support, $21 million financing—these are solid advantages. With 6 million active wallet users, over 80 connected games, and 300 million cumulative transactions, B3 clearly has a set of strategies for user acquisition and ecosystem building.
B3's differentiation lies in the middle path of "neither fully relying on a single game IP nor purely providing technical infrastructure," theoretically offering greater imagination space but also facing the risk of "not fully supported by either side."
Of course, the Web3 gaming track is still in an early exploratory stage. Whether B3 can truly realize the "Open Gaming" vision depends on its ability to continuously attract quality game content and real users. After all, no matter how good the infrastructure is, its value ultimately depends on the prosperity of the application ecosystem.
BlockBeats news, on June 6th, according to GMGN data, the market capitalization of Solana ecosystem MEME coin KBBB briefly exceeded 55 million USD before retreating, currently reported at 42 million USD, with a 24-hour trading volume reaching 120 million USD.
The intense dispute between Elon Musk and Donald Trump gave rise to a MEME coin called KILL BIG BEAUTIFUL BILL (KBBB), which was subsequently speculated on by traders. The trigger for the Musk-Trump fallout centered around disagreements over the "Big Beautiful Bill".
BlockBeats reminds users: most MEME coins lack practical use cases and exhibit high market volatility, so please pay attention to asset protection.
Recently, many people have asked me what I think about B3, the rising star of the Base ecosystem's gaming sector. Under the management of former Coinbase employees, can this L3 designed specifically for on-chain games truly solve the "island" dilemma of Web3 games? Let me explain in detail:
—— A New Concept of Open Gaming in Web3 B3 proposes the concept of "Open Gaming" with a very clear goal: to break the current isolated state where Web3 games operate independently. The reality is indeed like this; just look at leading chain games like Axie Infinity, StepN, Parallel—aren't they all maintaining closed loops within their own ecosystems? Users have to switch between different chains, handle various tokens, and adapt to different wallets when playing different games, resulting in a fragmented experience.
B3's solution is to enable each game to maintain independence while achieving interoperability through its GameChains architecture. For example, Parallel's Prime chain and Infinigods' God chain can run independently on B3, but at the bottom layer, they share liquidity and user incentives. This "having it both ways" idea is quite ideal; the main question is whether it can be realized.
The problem is that for GameChains to truly achieve interoperability, game developers need to agree on technical standards, asset definitions, economic models, etc. This is fundamentally not a technical issue but one of interest distribution.
Fortunately, B3 has inherent advantages backed by the Coinbase ecosystem. With Base's traffic entry point and compliance endorsement, it can indeed attract many game developers to actively connect.
—— The Technical Combination of L3 Architecture and Chain Abstraction From a technical architecture perspective, B3 has chosen a relatively safe yet distinctive path. As an L3 on Base, the cost per transaction is controlled at around $0.001, which is very attractive for chain games.
B3's AnySpend technology allows users to instantly access cross-chain assets through a single account without manually switching networks or bridging tokens.
In other words, it is essentially a hybrid model of "sharding + cross-chain," where each GameChain maintains an independent state but achieves atomic cross-chain operations through B3's unified settlement layer, avoiding the security risks and delays of traditional bridging solutions.
Simply put, B3 is running a game operations business, not selling shovels as infrastructure.
However, the L3 competition is fierce—you have the Base ecosystem, others have Arbitrum's Orbit and Polygon's CDK. B3's differentiated moat may lie in its deep understanding of gaming scenarios and unified entry point http://BSMNT.fun and other operational services.
—— Tokenomics Design and Business Model B3's token distribution is relatively balanced: 34.2% allocated to the community ecosystem, with only 19% released at TGE, and the remaining portion locked for 4 years to avoid short-term selling pressure.
The application scenarios of $B3 include staking to earn GameChains rewards, funding game projects, and paying transaction fees, presenting a relatively complete logic.
From a business model perspective, B3 adopts a "platform economy + network effects" approach. Unlike traditional game publishers taking 30-70% commission, B3 attracts ecosystem participants through lower transaction fees (0.5%) and token incentives.
The key value flywheel is: more games onboard → more players gather → stronger network effects → higher demand for $B3 → more resources invested in the ecosystem.
What I am more concerned about is B3's positioning as the "main circulation token for the entire chain gaming ecosystem." Most chain games now have their own token economies—how will B3 convince these projects to accept $B3 as a universal currency? From a valuation perspective, B3 is more like a "gaming version of the App Store," with value deriving not only from technical fees but also from ecosystem scale effects.
That's all.
The biggest highlight of the B3 project is not technological innovation but its systematic attempt to solve the structural problems of the Web3 gaming industry. From the team background and resource integration capabilities—Coinbase team, Base ecosystem support, $21 million financing—these are solid advantages. With 6 million active wallet users, over 80 connected games, and 300 million cumulative transactions, B3 clearly has a set of strategies for user acquisition and ecosystem building.
B3's differentiation lies in the middle path of "neither fully relying on a single game IP nor purely providing technical infrastructure," theoretically offering greater imagination space but also facing the risk of "not fully supported by either side."
Of course, the Web3 gaming track is still in an early exploratory stage. Whether B3 can truly realize the "Open Gaming" vision depends on its ability to continuously attract quality game content and real users. After all, no matter how good the infrastructure is, its value ultimately depends on the prosperity of the application ecosystem.
BlockBeats news, on June 6th, according to GMGN data, the market capitalization of Solana ecosystem MEME coin KBBB briefly exceeded 55 million USD before retreating, currently reported at 42 million USD, with a 24-hour trading volume reaching 120 million USD.
The intense dispute between Elon Musk and Donald Trump gave rise to a MEME coin called KILL BIG BEAUTIFUL BILL (KBBB), which was subsequently speculated on by traders. The trigger for the Musk-Trump fallout centered around disagreements over the "Big Beautiful Bill".
BlockBeats reminds users: most MEME coins lack practical use cases and exhibit high market volatility, so please pay attention to asset protection.
Recently, many people have asked me what I think about B3, the rising star of the Base ecosystem's gaming sector. Under the management of former Coinbase employees, can this L3 designed specifically for on-chain games truly solve the "island" dilemma of Web3 games? Let me explain in detail:
—— A New Concept of Open Gaming in Web3 B3 proposes the concept of "Open Gaming" with a very clear goal: to break the current isolated state where Web3 games operate independently. The reality is indeed like this; just look at leading chain games like Axie Infinity, StepN, Parallel—aren't they all maintaining closed loops within their own ecosystems? Users have to switch between different chains, handle various tokens, and adapt to different wallets when playing different games, resulting in a fragmented experience.
B3's solution is to enable each game to maintain independence while achieving interoperability through its GameChains architecture. For example, Parallel's Prime chain and Infinigods' God chain can run independently on B3, but at the bottom layer, they share liquidity and user incentives. This "having it both ways" idea is quite ideal; the main question is whether it can be realized.
The problem is that for GameChains to truly achieve interoperability, game developers need to agree on technical standards, asset definitions, economic models, etc. This is fundamentally not a technical issue but one of interest distribution.
Fortunately, B3 has inherent advantages backed by the Coinbase ecosystem. With Base's traffic entry point and compliance endorsement, it can indeed attract many game developers to actively connect.
—— The Technical Combination of L3 Architecture and Chain Abstraction From a technical architecture perspective, B3 has chosen a relatively safe yet distinctive path. As an L3 on Base, the cost per transaction is controlled at around $0.001, which is very attractive for chain games.
B3's AnySpend technology allows users to instantly access cross-chain assets through a single account without manually switching networks or bridging tokens.
In other words, it is essentially a hybrid model of "sharding + cross-chain," where each GameChain maintains an independent state but achieves atomic cross-chain operations through B3's unified settlement layer, avoiding the security risks and delays of traditional bridging solutions.
Simply put, B3 is running a game operations business, not selling shovels as infrastructure.
However, the L3 competition is fierce—you have the Base ecosystem, others have Arbitrum's Orbit and Polygon's CDK. B3's differentiated moat may lie in its deep understanding of gaming scenarios and unified entry point http://BSMNT.fun and other operational services.
—— Tokenomics Design and Business Model B3's token distribution is relatively balanced: 34.2% allocated to the community ecosystem, with only 19% released at TGE, and the remaining portion locked for 4 years to avoid short-term selling pressure.
The application scenarios of $B3 include staking to earn GameChains rewards, funding game projects, and paying transaction fees, presenting a relatively complete logic.
From a business model perspective, B3 adopts a "platform economy + network effects" approach. Unlike traditional game publishers taking 30-70% commission, B3 attracts ecosystem participants through lower transaction fees (0.5%) and token incentives.
The key value flywheel is: more games onboard → more players gather → stronger network effects → higher demand for $B3 → more resources invested in the ecosystem.
What I am more concerned about is B3's positioning as the "main circulation token for the entire chain gaming ecosystem." Most chain games now have their own token economies—how will B3 convince these projects to accept $B3 as a universal currency? From a valuation perspective, B3 is more like a "gaming version of the App Store," with value deriving not only from technical fees but also from ecosystem scale effects.
That's all.
The biggest highlight of the B3 project is not technological innovation but its systematic attempt to solve the structural problems of the Web3 gaming industry. From the team background and resource integration capabilities—Coinbase team, Base ecosystem support, $21 million financing—these are solid advantages. With 6 million active wallet users, over 80 connected games, and 300 million cumulative transactions, B3 clearly has a set of strategies for user acquisition and ecosystem building.
B3's differentiation lies in the middle path of "neither fully relying on a single game IP nor purely providing technical infrastructure," theoretically offering greater imagination space but also facing the risk of "not fully supported by either side."
Of course, the Web3 gaming track is still in an early exploratory stage. Whether B3 can truly realize the "Open Gaming" vision depends on its ability to continuously attract quality game content and real users. After all, no matter how good the infrastructure is, its value ultimately depends on the prosperity of the application ecosystem.
BlockBeats news, on June 6th, according to GMGN data, the market capitalization of Solana ecosystem MEME coin KBBB briefly exceeded 55 million USD before retreating, currently reported at 42 million USD, with a 24-hour trading volume reaching 120 million USD.
The intense dispute between Elon Musk and Donald Trump gave rise to a MEME coin called KILL BIG BEAUTIFUL BILL (KBBB), which was subsequently speculated on by traders. The trigger for the Musk-Trump fallout centered around disagreements over the "Big Beautiful Bill".
BlockBeats reminds users: most MEME coins lack practical use cases and exhibit high market volatility, so please pay attention to asset protection.
Recently, many people have asked me what I think about B3, the rising star of the Base ecosystem's gaming sector. Under the management of former Coinbase employees, can this L3 designed specifically for on-chain games truly solve the "island" dilemma of Web3 games? Let me explain in detail:
—— A New Concept of Open Gaming in Web3 B3 proposes the concept of "Open Gaming" with a very clear goal: to break the current isolated state where Web3 games operate independently. The reality is indeed like this; just look at leading chain games like Axie Infinity, StepN, Parallel—aren't they all maintaining closed loops within their own ecosystems? Users have to switch between different chains, handle various tokens, and adapt to different wallets when playing different games, resulting in a fragmented experience.
B3's solution is to enable each game to maintain independence while achieving interoperability through its GameChains architecture. For example, Parallel's Prime chain and Infinigods' God chain can run independently on B3, but at the bottom layer, they share liquidity and user incentives. This "having it both ways" idea is quite ideal; the main question is whether it can be realized.
The problem is that for GameChains to truly achieve interoperability, game developers need to agree on technical standards, asset definitions, economic models, etc. This is fundamentally not a technical issue but one of interest distribution.
Fortunately, B3 has inherent advantages backed by the Coinbase ecosystem. With Base's traffic entry point and compliance endorsement, it can indeed attract many game developers to actively connect.
—— The Technical Combination of L3 Architecture and Chain Abstraction From a technical architecture perspective, B3 has chosen a relatively safe yet distinctive path. As an L3 on Base, the cost per transaction is controlled at around $0.001, which is very attractive for chain games.
B3's AnySpend technology allows users to instantly access cross-chain assets through a single account without manually switching networks or bridging tokens.
In other words, it is essentially a hybrid model of "sharding + cross-chain," where each GameChain maintains an independent state but achieves atomic cross-chain operations through B3's unified settlement layer, avoiding the security risks and delays of traditional bridging solutions.
Simply put, B3 is running a game operations business, not selling shovels as infrastructure.
However, the L3 competition is fierce—you have the Base ecosystem, others have Arbitrum's Orbit and Polygon's CDK. B3's differentiated moat may lie in its deep understanding of gaming scenarios and unified entry point http://BSMNT.fun and other operational services.
—— Tokenomics Design and Business Model B3's token distribution is relatively balanced: 34.2% allocated to the community ecosystem, with only 19% released at TGE, and the remaining portion locked for 4 years to avoid short-term selling pressure.
The application scenarios of $B3 include staking to earn GameChains rewards, funding game projects, and paying transaction fees, presenting a relatively complete logic.
From a business model perspective, B3 adopts a "platform economy + network effects" approach. Unlike traditional game publishers taking 30-70% commission, B3 attracts ecosystem participants through lower transaction fees (0.5%) and token incentives.
The key value flywheel is: more games onboard → more players gather → stronger network effects → higher demand for $B3 → more resources invested in the ecosystem.
What I am more concerned about is B3's positioning as the "main circulation token for the entire chain gaming ecosystem." Most chain games now have their own token economies—how will B3 convince these projects to accept $B3 as a universal currency? From a valuation perspective, B3 is more like a "gaming version of the App Store," with value deriving not only from technical fees but also from ecosystem scale effects.
That's all.
The biggest highlight of the B3 project is not technological innovation but its systematic attempt to solve the structural problems of the Web3 gaming industry. From the team background and resource integration capabilities—Coinbase team, Base ecosystem support, $21 million financing—these are solid advantages. With 6 million active wallet users, over 80 connected games, and 300 million cumulative transactions, B3 clearly has a set of strategies for user acquisition and ecosystem building.
B3's differentiation lies in the middle path of "neither fully relying on a single game IP nor purely providing technical infrastructure," theoretically offering greater imagination space but also facing the risk of "not fully supported by either side."
Of course, the Web3 gaming track is still in an early exploratory stage. Whether B3 can truly realize the "Open Gaming" vision depends on its ability to continuously attract quality game content and real users. After all, no matter how good the infrastructure is, its value ultimately depends on the prosperity of the application ecosystem.
BlockBeats news, on June 6th, according to GMGN data, the market capitalization of Solana ecosystem MEME coin KBBB briefly exceeded 55 million USD before retreating, currently reported at 42 million USD, with a 24-hour trading volume reaching 120 million USD.
The intense dispute between Elon Musk and Donald Trump gave rise to a MEME coin called KILL BIG BEAUTIFUL BILL (KBBB), which was subsequently speculated on by traders. The trigger for the Musk-Trump fallout centered around disagreements over the "Big Beautiful Bill".
BlockBeats reminds users: most MEME coins lack practical use cases and exhibit high market volatility, so please pay attention to asset protection.
Recently, many people have asked me what I think about B3, the rising star of the Base ecosystem's gaming sector. Under the management of former Coinbase employees, can this L3 designed specifically for on-chain games truly solve the "island" dilemma of Web3 games? Let me explain in detail:
—— A New Concept of Open Gaming in Web3 B3 proposes the concept of "Open Gaming" with a very clear goal: to break the current isolated state where Web3 games operate independently. The reality is indeed like this; just look at leading chain games like Axie Infinity, StepN, Parallel—aren't they all maintaining closed loops within their own ecosystems? Users have to switch between different chains, handle various tokens, and adapt to different wallets when playing different games, resulting in a fragmented experience.
B3's solution is to enable each game to maintain independence while achieving interoperability through its GameChains architecture. For example, Parallel's Prime chain and Infinigods' God chain can run independently on B3, but at the bottom layer, they share liquidity and user incentives. This "having it both ways" idea is quite ideal; the main question is whether it can be realized.
The problem is that for GameChains to truly achieve interoperability, game developers need to agree on technical standards, asset definitions, economic models, etc. This is fundamentally not a technical issue but one of interest distribution.
Fortunately, B3 has inherent advantages backed by the Coinbase ecosystem. With Base's traffic entry point and compliance endorsement, it can indeed attract many game developers to actively connect.
—— The Technical Combination of L3 Architecture and Chain Abstraction From a technical architecture perspective, B3 has chosen a relatively safe yet distinctive path. As an L3 on Base, the cost per transaction is controlled at around $0.001, which is very attractive for chain games.
B3's AnySpend technology allows users to instantly access cross-chain assets through a single account without manually switching networks or bridging tokens.
In other words, it is essentially a hybrid model of "sharding + cross-chain," where each GameChain maintains an independent state but achieves atomic cross-chain operations through B3's unified settlement layer, avoiding the security risks and delays of traditional bridging solutions.
Simply put, B3 is running a game operations business, not selling shovels as infrastructure.
However, the L3 competition is fierce—you have the Base ecosystem, others have Arbitrum's Orbit and Polygon's CDK. B3's differentiated moat may lie in its deep understanding of gaming scenarios and unified entry point http://BSMNT.fun and other operational services.
—— Tokenomics Design and Business Model B3's token distribution is relatively balanced: 34.2% allocated to the community ecosystem, with only 19% released at TGE, and the remaining portion locked for 4 years to avoid short-term selling pressure.
The application scenarios of $B3 include staking to earn GameChains rewards, funding game projects, and paying transaction fees, presenting a relatively complete logic.
From a business model perspective, B3 adopts a "platform economy + network effects" approach. Unlike traditional game publishers taking 30-70% commission, B3 attracts ecosystem participants through lower transaction fees (0.5%) and token incentives.
The key value flywheel is: more games onboard → more players gather → stronger network effects → higher demand for $B3 → more resources invested in the ecosystem.
What I am more concerned about is B3's positioning as the "main circulation token for the entire chain gaming ecosystem." Most chain games now have their own token economies—how will B3 convince these projects to accept $B3 as a universal currency? From a valuation perspective, B3 is more like a "gaming version of the App Store," with value deriving not only from technical fees but also from ecosystem scale effects.
That's all.
The biggest highlight of the B3 project is not technological innovation but its systematic attempt to solve the structural problems of the Web3 gaming industry. From the team background and resource integration capabilities—Coinbase team, Base ecosystem support, $21 million financing—these are solid advantages. With 6 million active wallet users, over 80 connected games, and 300 million cumulative transactions, B3 clearly has a set of strategies for user acquisition and ecosystem building.
B3's differentiation lies in the middle path of "neither fully relying on a single game IP nor purely providing technical infrastructure," theoretically offering greater imagination space but also facing the risk of "not fully supported by either side."
Of course, the Web3 gaming track is still in an early exploratory stage. Whether B3 can truly realize the "Open Gaming" vision depends on its ability to continuously attract quality game content and real users. After all, no matter how good the infrastructure is, its value ultimately depends on the prosperity of the application ecosystem.